Picture This: Marketers Let Emojis Do the Talking

couple holding hands

An illustration from Taco Bell’s Taco Emoji Engine

From my New York Times article:

The condom brand Durex has used World AIDS Day as a marketing hook for years, but for the most recent edition it tried something different: a condom emoji.

Durex said there was no icon that communicated a desire for safe sex, so it started a campaign to provide one on smartphone keyboards. The consortium that sets standards for characters and emojis has yet to approve it, but the mere fact that Durex started the campaign prompted 210 million mentions on Twitter and, by Durex’s estimates, drew 2.6 billion media impressions worldwide.

Such is the power of emojis. And more companies are taking notice.

“There’s a lot of brand demand for emojis,” said Ross Hoffman, senior director of global brand strategy at Twitter, which recently started offering custom emojis for companies to use in advertising. That is because some 92 percent of the online population now uses emojis, according to a study by Emogi, a start-up that uses them to let people indicate how they feel about particular ads. Swyft Media, which creates alternate phone keyboards featuring multiple emojis, says people send six billion of them a day.

Brands like emojis for several other reasons. For one, they reach ad-averse millennials, sailing past ad-blocking software. They are visual, which makes them a natural fit for popular messaging apps such as Snapchat and Instagram and also appeals to international audiences. And because they are meant to be shared, the brand images are distributed widely, free.

“All of a sudden, the brand is in this very personal conversation between friends and family,” said Evan Wray, the chief executive of Swyft Media.

Now, emojis are everywhere in marketing. …

Read the rest.

The Biggest Challenge In Yahoo’s Latest Turnaround Plan

mayer2015

Yahoo CEO Marissa Mayer

From my Forbes blog:

Another new year, another Yahoo turnaround attempt. But this one may be the toughest of all to pull off.

Today Yahoo announced plans alongside its fourth-quarter earnings report to proceed on a three-track strategic plan in response to shareholder demands. First, the company will cut 15 percent of the workforce–I mean, “changes in the employee footprint,” as Yahoo so eloquently put it–as it exits or cuts back on everything from games and TV initiatives to once-promising services such as Flickr and digital magazines.

Second, it will look into spinning off the core business plus its stake in Yahoo Japan, keeping only its $30 billion stake in Alibaba. (Though a company called Yahoo that is comprised only of a bunch of shares in a Chinese company still sounds odd.)

And third, it’s open to fielding offers to buy Yahoo outright. (Hello, Verizon. Or is it AT&T? Or News Corp.?)

Here’s the central problem: human nature. If you work at Yahoo and you know the company is getting shopped around to unknown buyers, how hard are you going to work on a plan that, in all likelihood, won’t make a bit of difference to a new owner who will, in all likelihood, slash and burn half of what you just did? …

Read the rest of the analysis.

Facebook’s Monster Mobile Ad Machine

 

fbq4-2015-evanstweetFrom my Forbes blog:

If there’s one number that stands out in Facebook’s by-all-accounts stellar fourth-quarter earnings report today, it’s the amount of advertising revenues from mobile devices: 80 percent.

Nobody should be surprised that mobile dominates Facebook’s revenues, which rose 52 percent in the quarter (66% on a constant currency basis), to $5.84 billion, from the previous year. A year ago, mobile ad sales were already 69 percent of the total.

But 80 percent is not only a nice round number, but one that says Facebook is inarguably and irrevocably a mobile company. Facebook Chief Operating Officer Sheryl Sandberg said during the earnings call that mobile ad revenues rocketed 81 percent, to $4.5 billion. It’s such a commanding number that those ads on the right side of the desktop home page, let alone in the desktop news feed, almost feel like holdovers from a bygone era.

Like 2012. That’s when Facebook’s initial public offering of shares stumbled largely because the social network had essentially zero revenues from mobile. Zero! …

Read the rest of the analysis.

Marketing in the Moments, to Reach Customers Online

lyft-skyy

From my New York Times story:

Moments are having a moment in advertising. Or at least a micromoment.

As people flit from app to app online, they have little patience for any interruption, especially a banner ad or, heaven forbid, a 30-second commercial. Moments, whether they come during a 10-second Snapchat video or Twitter’s new collection of real-time news bites — called, fittingly enough, Moments — increasingly are all companies have to market against.

Companies that buy and sell online advertising are taking aim at these fleeting instances. They are hoping that targeting people based on what they are doing on their mobile devices at a particular time might make them more receptive to the message.

Last fall, for instance, the spirits company Campari America targeted liquor consumers aged 21 to 34 while they were in neighborhoods with lots of bars and restaurants. Using Kiip, a San Francisco firm that places ads in mobile apps, Campari offered consumers $5 off from the ride-sharing service Lyft when, say, they checked a score on an app while at a sports bar. More than 20 percent redeemed the offer, a high rate for digital ads.

“The attention span of consumers today is, what, eight seconds?” said Umberto Luchini, Campari America’s vice president for marketing. “You get one shot.”

And an ever more brief one at that. …

Read the rest of the story.

Why Google Is Doubling Down On VR (Hint: It’s Not Oculus)

gcardboard

From my Forbes blog:

More than a year and a half after Google introduced what still looks more like a mockup of a virtual-reality device than a real virtual-reality device, it’s finally getting real on VR. But not for the reason most people seem to think.

Today, Google confirmed that it has created a new virtual-reality group headed by Clay Bavor, a vice president for product management who has headed apps such as Gmail, Docs, and Drive–and Cardboard, the cheapo device that turns a smartphone into a crude but surprisingly effective VR headset.

The assumption by many observers is that Google is playing catch-up to Facebook’s Oculus, which just released its high-end Rift device, and other VR headsets such as the Oculus-powered Samsung Gear VR introduced last fall.

But the search giant is playing a rather different game than Facebook, in particular, and other makers of VR devices. …

Read the rest of the story.

Startup Mecca Rises From Abandoned Guinness Storehouse

portershedbreslin

PorterShed co-founder John Breslin

From my Forbes blog:

John Breslin strides through a warren of offices and hallways in an abandoned building that was once a Guinness storehouse and more recently offices for the bus transit firm CIE. Frankly, it’s a dump, smelling of mildew, the floors strewn with pallets, chipped-off masonry, drink coasters, and broken office furniture.

Standing in the dilapidated building in Ireland’s city of Galway last summer, I found it hard to envision this as the startup mecca that it’s intended to become by March. But after its current renovation is complete, PorterShed will house up to 75 people working for startups and growth companies, serving as a co-working space where entrepreneurs can collaborate, get help from law firms and venture capitalists, and participate in coding competitions. “It’s not the best building,” Breslin, one of the founders of the project, told me apologetically when he gave me a pre-construction tour. “But it has a lot of potential.”

Breslin, an electronic engineering professor at the National University of Ireland Galway and an entrepreneur who started Ireland’s biggest social media website, might as well be talking about Galway. The city of 75,000 in the west of Ireland, sixth largest on the island and its fastest-growing, is home to a variety of tech companies, notably the medical device maker Medtronic. But after Galway lost Airbnb and other companies looking for city-center lodgings in recent years, a group of local entrepreneurs and business people decided to do something about it.

Galway’s experience in trying to attract fast-growing startups is a window into the challenges of jumpstarting technology development in areas outside Silicon Valley. In an era when startups can become multibillion-dollar giants in the space of a few years, creating their own ecosystems of support companies and jobs, it’s more critical than ever that cities and regions figure out how to attract their own. …

Read the rest of the post.

Optimal Pitches Subscription Alternative To Ad Blocking

robleathern

Optimal.com founder and CEO Rob Leathern

From my Forbes blog:

Rob Leathern has spent the last decade and more trying to find better ways for advertisers to serve us online ads. So why are he and four colleagues from his previous company starting a new one that will let us pay publishers not to show us ads?

“We got to know the good, the bad, and the ugly,” said Leathern, founder and chief executive of Optimal.com. Since he sold his last company, the unrelated social media analytics and ad software firm OptimalSocial, to Brand Networks, in 2013, Leathern has been mulling how to fix a “broken” online advertising industry plagued by too many annoying, bandwidth-sucking, privacy-invading, malware-carrying banner and video ads.

To address that mess, today he’s announcing plans for what he calls a “smart subscription service for all the content on the web, minus the ads.” The idea is that people could sign up to pay a yet-undetermined monthly or annual fee to see any content they want but without ads for whatever sites they choose. They could still agree to see ads from sites that are showing ads “respectfully,” meaning those that aren’t deceptive in content or how they use people’s data for targeting.

After taking a small cut of those revenues, Optimal would pay publishers according to the percentage of overall Web traffic they generate. If users upvote a publisher or its specific content using Optimal’s system, the publisher could get a higher revenue share. Either way, the intention is that publishers would get at least as much revenue as they would from these subscribers viewing ads.

“We think there’s a legitimate use case for ad blocking,” says Leathern, whose younger brother is a magazine journalist in their native South Africa. “But if publishers don’t get paid, they can’t produce good content.” …

Read the rest of the story.

‘Unboxing’ Videos A Gift To Marketers

From my New York Times story:

One day last year, Jessica Nelson was surprised to find her toddler, Aiden, watching videos online in which people opened box after box of new toys, from Kinder Surprise chocolate eggs with trinkets inside to all manner of Disney merchandise.

“The next day we saw him watching more and more and more of them,” said Ms. Nelson, who lives in Toledo, Ohio. “He was pretty obsessed.”

She and her son, who turned 3 on Monday, had entered the world of “unboxing” videos, an extremely popular genre on YouTube where enthusiasts take products out of their packaging and examine them in obsessive detail. This year, according to YouTube, people have watched videos unveiling items like toys, sneakers and iPhones more than 1.1 billion times, for a total of 60 million hours.

The videos’ ability to captivate children has led toy makers, retailers and other companies to provide sponsorships and free toys to some of the most popular unboxing practitioners, who in turn can make a lucrative living. Hasbro and Clorox have ads that YouTube places on the videos.

Now, marketers are becoming even more involved. …

Read the rest of the story.

Webrooming: How Mobile Ads Are Driving Shoppers To Stores

2015FamousFootwear_Holiday_Interior

Famous Footwear stores highlight highly searched products.

From my Forbes blog:

Showrooming, the practice of shopping in stores and then buying cheaper online, has long vexed physical retailers that fear they’re losing sales. No doubt they are, but a countervailing trend has been building for awhile now: webrooming, which is shopping online and then buying in the physical store.

That’s potentially a much larger opportunity because the vast majority of purchases still happen in physical stores. The holiday season that just began presents a particular opportunity for retailers that will grow as Christmas approaches and the time to order online before the big day grows short. But the benefits of getting people into stores, not just tapping online buy buttons, is more important regardless of the season, said eMarketer analyst Yoram Wurmser. “People are visiting fewer stores, so they buy more with each visit,” he said.

If getting people into stores to shop is an opportunity for retailers, it’s nothing less than a mandate for companies making coin from online ads. In particular, mobile ads, revenues from which are expected to surpass those of ads shown on desktop computers this year, are key as people increasingly use their phones to find products when and where they want–meaning here and now. “Smartphones have completely changed how we do holiday shopping,” Jason Spero, Google’s vice president of performance media, explained in an interview. “It’s now quick bites and micro-moments.”

No company stands to benefit more from proving its mobile ads work–or to suffer as much if it can’t–than Google, the world’s largest seller of ads. …

Read the rest of the story.

Brands Look Far and Wide for a Niche in Virtual Reality

 

From my story in The New York Times:

Even in virtual reality, it seems, there will be no escape from advertising.

The Oculus Rift, which is owned by Facebook, won’t be available until early next year, but many of the two billion consumers worldwide who own smartphones can already try out virtual reality on the cheap with Cardboard, a device from Google that folds into a viewer with a slot for a smartphone. As more devices come to market with the aim of making virtual reality more commonplace, advertisers and agencies hope virtual reality will be the next great medium for persuading consumers to buy stuff.

For now, marketers are producing mostly eye candy in their own apps and on YouTube’s #360Video channel. But with virtual reality movies, shows and stories coming soon, the question is what kind of ads, if any, will work on the platform.

Companies including Coca-Cola, Volvo and HBO are struggling to figure that out. So are publishers like Facebook, which introduced 360-degree ads on Thursday, including video ads from AT&T, Nestlé and other brands.The first obstacle is that it is not yet clear what kind of programming besides games will catch on in virtual reality to provide a place for that advertising.

“There’s lots of spectacle, but I can’t name one great story in VR,” said Ben Miller, director of content development at WEVR, a virtual reality entertainment and technology firm in Venice, Calif. And without a clear consensus on what sort of content will succeed in virtual reality, it’s difficult to predict what form the advertising will ultimately take. Success in the new medium will depend on finding the equivalent of the 30-second TV spot or the digital search ad. …

Read the rest of the story.